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AI Insights · Timothy · October 2021

Top 5 Hidden Objects Games on Android in Ireland Q3 2021

In Q3 2021, the top 5 hidden objects games on Android in Ireland saw varied performance in downloads, revenue, and active users. Here's a closer look at their quarterly trends.

Top 5 Hidden Objects Games on Android in Ireland Q3 2021

In Q3 2021, the top 5 hidden objects games on Android in Ireland displayed diverse trends in downloads, revenue, and active users. Below is a detailed analysis of their performance.

Manor Matters from Playrix saw fluctuations in its weekly revenue, peaking at approximately $2.1K in the final week of June and then gradually declining to around $1.2K by the end of September. Weekly downloads showed a decreasing trend, starting at 736 in the last week of June and dropping to 142 by the end of the quarter. The game's weekly active users also saw a decline, from 5.5K at the beginning of the quarter to 3.6K by the end of September.

Differences - find & spot them by Easybrain did not generate any revenue throughout the quarter. Weekly downloads declined from 563 at the beginning of the quarter to 192 by the last week of September. However, the weekly active users showed some volatility, ending the quarter at 979, up from a low of 717 at the start of September.

June's Journey: Hidden Objects by Wooga experienced a steady increase in weekly revenue, starting at $1.9K at the end of June and reaching $2.7K by the end of September. Downloads were relatively stable but rose slightly from 169 to 198 over the quarter. The game's active user base remained consistent, hovering around 4.1K to 4.3K throughout the period.

Adventure Escape Mysteries from Haiku Games had modest revenue, peaking at $420 in mid-September and then declining to $238 by the end of the month. Downloads fluctuated, starting at 111 and ending at 145 by the end of the quarter. The weekly active users showed a slight upward trend, increasing from 1.1K at the beginning of the quarter to 1.2K by the end of September.

Lastly, Find the Difference 1000+ by Gamma Play did not generate any revenue during Q3 2021. Weekly downloads remained relatively stable, starting at 122 and ending at 112. The game's active users saw a slight decline, starting at 779 and ending at 652 by the end of September.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021